![]() ![]() Unity copies these options directly to the Package.appxmanifest file. Specify what color you want to use for the background.Ĭhoose what size you want to use as the default size for the Tile. Indicate each icon image you want the name to appear on: Medium Tile, Large Tile, or Wide Tile.Ĭhoose whether you want to use Light or Dark text on the app’s Tile. Tile sectionĬustomize the general appearance of your Windows Store tiles with these settings: Setting You can add up to eight different resolutions. Icon Settings for the Universal Windows Platform PlayerĮxpand the Store Logo section to specify the image that appears on the Store description page for the application. Use the Icon settings to customize the branding for your app on the Windows Store. You can find documentation for the properties in the following sections: Player settings for the Universal Windows platform ![]() For a description of the general Player settings, see Player Settings Settings that let you set various player-specific options for the final game built by Unity. ![]() This page details the Player settings specific to the Universal Windows platform An IAP feature that supports Microsoft’s In App Purchase simulator, which allows you to test IAP purchase flows on devices before publishing your application.
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